Master of Animation, Games & Interactivity
RMIT University

A living archive of student works, research, and practice-led inquiry.

Research
Research
Practice-led and theoretical inquiry — research methods, critical writing, and a major independent project.
Animation
Animation
Narrative, motion, and character craft across 2D, 3D, and experimental forms.
Games
Games
Play, systems, and world-building — from preproduction through to advanced play design.
Interactivity
Interactivity
Installation, physical computing, and networked experience, integrated through the shared studio sequence.
Submit Your Work
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Workshop
EPIC Workshop — Winter 2026
MAGI and MDIT team up in the VXLab this season — a cross-disciplinary sprint from brief to working prototype.
Winter 2026Read more ›
Event
ACMI Audience Lab
Three student works, public exhibition at Fed Square — interactive and generative pieces for a general audience.
1 May 2026Read more ›
Collaboration
Melbourne Design Week x MAGI
Student installations at Australia's largest design event — practice-led work shown in a public setting.
2025See our partners ›
Capicú — still
Featured — Games · 2026

Xiaow

Capicú

When was the last time your family was all together? Come with me on a sandbox-platformer journey through my memories.

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Saros — still
Featured — Animation · 2025

Sofia Moshkina

Saros

Two young girls find themselves trapped under the oppressive rule of the Temple.

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Echoes of Mending — still
Featured — Interactivity · 2026

Jade Ng

Echoes of Mending

An interactive projection-mapped dollhouse exploring self-understanding and self-acceptance.

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Sultan T. Sloth — still
Featured — Research · 2023

Amber Stacey

Sultan T. Sloth — video essay

A hybrid animation solution for translating literary works from page to screen.

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